LABORATORIO DE MUESTRAS EXPERIMENTALES
I like to improvise my drawings and animations
and never sketch or plan. I can only create
something from complete nothing
(or music playing in my headphones)
so I almost never use references.
What things interest you from your environment?
My main interest is shapes. I live not too far from the beach and I really like seeing the waves and clouds. I take daily walks and on the way to the coast I like looking at the different trees and plants. I’m also a bit obsessed with real estate porn. It is impossible for anyone to own a home in Tel Aviv because of the prices (among the highest in the world). So I really like looking at buildings and windows and especially porches, dreaming one day I'll have a cool apartment. I think that’s the reason I like to hide tiny houses in my works.
Give us 5 terms that best descibe the spinal chord of your work.
Moving / changing / wobbly / organic / multiplied
What is the the main concept behind all your work, or that idea, concept or something you can never stop looking for in your work?
The whole of existence is just goo. Materials floating in a vacuum. There is no narrative. I find that to be comforting and anxiety inducing at the same time. And also very mysterious. I used to think there is no concept to my works. But after many years of doing this I think I’m trying to describe the world at I see it.
how important is experimentation in your work? Do you think that at some point experimentation lead you to define yourself as an alchemist (animator / visual artist)?
Everything that I do is experimenting. Every work that I do is always improvised. Sometimes there’s intent to try something specific - which is also an experimentation.
Im actually not sure what is the opposite of experimenting.
Could you define five influences on your creative development?
- My mom. A carpet designer. Always encouraged me to create. She made amazing abstract designs that I got to see turning into huge rugs at a factory full of wool.
- Hayao Miazaki. And studio Ghibli films. Nuff said.
- The works of Paul klee.
- From Looney Tunes to Ren and Stimpy and Adventure Time.
- Video games.
"My main interest is shapes. I live not too far from the beach and I really like seeing the waves and clouds..."
In this part you can choose an especific project that best describres yourself as a creative visual alchemist to explain visually your restlessness.
I choose Looopism. My ongoing blog where I create and share new animation loops regularly.
You can find it at: looopism.tumblr.com
What is your favorite part and why?
As opposed to working on something longform such as a music video, I can just make something small that takes a few days to make and share it with the world.
It feels nice and fresh to hop from one piece to another without spending too much time on it. Something that is rare in the world of animation.
If you did a relation between the elements of your work, which ones would be the strongest bonds?
Flow x multiplicity
What was the process of experimentation for that solution?
My final project at college was a stream of consciousness animated music video. I tried all sorts of methods that might enable me to improvise with animation. You can actually see all those methods in the video because. Towards the final months of working, The method of creating loops, multiplying them and “sculpting” them together was born and kept developing since.
Which of the four triggers are you interested to explore more in your work?
I would like to make work that it more and more “flowy” and ever changing. And at the same time not boring.
Technically, what is your main concern and what do yo seek to achieve?
What interests me most is variety. Can I keep making new things and get inspired? My method of working sometimes makes different elements and loops feel the same. i’m interested in surprising myself.
"As opposed to working on something longform such as a music video, I can just make something small that takes a few days to make and share it with the world.... I tried all sorts of methods that might enable me to improvise with animation..."